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This Lords Pack for Total War: WARHAMMER II introduces two new Legendary Lords for the Lizardmen and the Beastmen. Each leads their own faction and features new characters, units, unique gameplay mechanics and narrative objectives.
Formed of living bronze, the rage-filled Doombull Taurox is nigh-on invincible – save for one area on his gargantuan neck. The Chaos gods whisper to him of a ritual that can eliminate this weakness, but the promises of the ruinous powers are seldom what they seem…
Meanwhile, Oxyotl, the revered Chameleon Skink and master of stealth, scents the machinations of Chaos and rallies his cohorts. Taurox must be stopped at all costs, lest a new tide of Chaos sweeps the world. When the Silence meets the Fury in a final confrontation, who will prevail?
Beastmen: Taurox
After embarking on a bloody rampage through Talabecland, Taurox was rewarded by the dark gods with a body of brass… and still, he thirsts for slaughter! As he wins battles, Taurox gains Momentum, and his army can replenish action points to fight and fight again. The longer his kill-streak continues, the greater the gifts bestowed upon him by the ruinous powers. He and his Beastmen hordes will ultimately need to locate the Heart of the Dark, where he will face Oxyotl in a final, decisive battle.
New Beastmen units
Doombull Lord: Doombulls are the most powerful of the Minotaurs. Only the most ferocious ascend to the rank of general to lead armies of their own into battle.
Wargor Hero: Brutal melee warriors in their own right, Wargor Heroes can be recruited to buff other Beastmen units in battle with their support abilities.
Tuskgor Chariot: high-mass chariots drawn by ravening Tuskgors, these vehicles cause massive impact damage and disrupt enemy units they crash into.
Ghorgon: These four-armed, ox-headed creatures have evolved to become monstrous in size. They are adept at fighting other large units and can regenerate health in battle.
Jabberslythe: A sickening fusion of toad, sludge-drake and many-limbed insect, the Jabberslythe is a top-tier anti-infantry monster with powerful AoE damage vortex, poison attacks and a passive leadership debuff.
New Regiments of Renown
The Groghooves of Wolf’s Run: Centigors with throwing axes which come with poison attacks as well as health regeneration via their Drunken Bravado passive ability.
The Vorbergland Broodmother: A legendary Jabberslythe that can sunder armour with regular attacks as well as via a powerful armour-piercing vortex.
The Bloodbrute Behemoth: A legendary Ghorgon which deals more damage the lower an enemy’s health is, making it the perfect monster-slayer.
Lizardmen: Oxyotl
A chameleon Skink of high renown, Oxyotl has a long history of fighting – and succeeding against – the otherworldly forces of Chaos. His prescience enables him to detect where the forces of chaos will strike next and, utilising the network of lost Silent Sanctums across the world only he can capture and develop, Oxyotl can choose which threats to tackle, and reap the rewards of victory. Oxyotl can instantly travel between his capitol, his unique mission areas, and any Silent Sanctums he has rediscovered. Ultimately, he must travel to the Heart of the Dark and face the hordes of Taurox in a final, desperate battle.
New Lizardmen units
Skink Oracle Hero: Mounted atop a mighty Troglodon, the Skink Oracle wades into battle wielding a hybrid mix of the lores of Beasts, Life, Fire and Heavens.
Chameleon Stalkers: These aggressive and stealthy shock infantry are adept at moving unseen around the battlefield before striking viciously from the shadows.
Coatl: A highly intelligent flying monster, the Coatl can cast destructive bombardment and vortex spells, and grants stalk to any friendly units below it.
Feral Troglodon: Hailing from the caves of Lustria, the Troglodon has a powerful venom-spit ranged attack which causes a range of damage types and is effective against other large creatures.
New Regiments of Renown
The Pale Death: A Feral Troglodon of great renown which grants itself and nearby friendlies melee buffs whenever it uses its fearsome Primeval Roar ability.
Geltblöm’s Terror: This Feral Carnosaur of legend will never rampage, and has the vanguard and strider abilities, making it the ultimate first-strike monster hunter.
Spirit of Tepok: A legendary Coatl which can cast the Shield of Thorns and Banishment spells.
This Lords Pack for Total War : WARHAMMER II introduces two new fabled Lords for the Lizardmen and the Beastmen. Each leads their own faction and features raw characters, units, unique gameplay mechanics and narrative objectives.After embarking on a bloody rampage through Talabecland, Taurox was rewarded by the darkness gods with a body of brass… and still, he thirsts for slaughter ! As he wins battles, Taurox gains Momentum, and his united states army can replenish action points to fight and fight again. The longer his kill-streak continues, the greater the gifts bestowed upon him by the blasting powers. He and his Beastmen hordes will ultimately need to locate the Heart of the Dark, where he will face Oxyotl in a final, decisive battle.Doombulls are the most knock-down of the Minotaurs. only the most ferocious ascend to the rank of general to lead armies of their own into battle.Brutal melee warriors in their own right, Wargor Heroes can be recruited to buff other Beastmen units in battle with their support abilities.high-mass chariots drawn by ravening Tuskgors, these vehicles cause massive affect damage and interrupt enemy units they crash into.These four-armed, ox-headed creatures have evolved to become monstrous in size. They are adept at fighting other large units and can regenerate health in battle.A sickening fusion of frog, sludge-drake and many-limbed insect, the Jabberslythe is a top-tier anti-infantry monster with knock-down AoE damage whirl, poison attacks and a passive voice leadership debuff.Centigors with throwing axes which come with poison attacks a well as health positive feedback via their Drunken Bravado passive voice ability.A legendary Jabberslythe that can sunder armor with even attacks a well as via a knock-down armour-piercing vortex.A fabled Ghorgon which deals more damage the lower an enemy ’ second health is, making it the perfect monster-slayer.A chameleon Skink of high fame, Oxyotl has a retentive history of fighting – and succeeding against – the nonnatural forces of Chaos. His prescience enables him to detect where the forces of chaos will strike adjacent and, utilising the network of lost Silent Sanctums across the world lone he can capture and develop, Oxyotl can choose which threats to tackle, and reap the rewards of victory. Oxyotl can immediately travel between his capitol, his alone mission areas, and any Silent Sanctums he has rediscovered. ultimately, he must travel to the Heart of the Dark and face the hordes of Taurox in a final, desperate battle.Mounted atop a mighty Troglodon, the Skink Oracle wades into battle wielding a hybrid blend of the lores of Beasts, Life, Fire and Heavens.These aggressive and furtive electric shock infantry are adept at moving unobserved around the battlefield before striking viciously from the shadows.A highly intelligent flying giant, the Coatl can cast destructive barrage and whirlpool spells, and grants stalk to any friendly units below it.Hailing from the caves of Lustria, the Troglodon has a knock-down venom-spit ranged attack which causes a crop of damage types and is effective against other big creatures.A Feral Troglodon of bang-up fame which grants itself and nearby friendlies melee buffs whenever it uses its awful Primeval Roar ability.This Feral Carnosaur of caption will never rampage, and has the avant-garde and strider abilities, making it the ultimate first-strike freak hunter.A fabled Coatl which can cast the Shield of Thorns and Banishment spells.
Read more: David Prowse